Difference between revisions of "Arrania"

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=== Demographics ===
 
=== Demographics ===
  
The Krallik of Arrania is a predominantly Human civilization (70%), having been founded by Human immigrants from Valis in 207 BS. Since that time there has been an influx of other races into the kingdom, particularly as conflict with the Kesir has abated([[Rilis'Kesir]] and [[Khiasa'Kesir]] make up about 6% of the populace). Arrania is also notable for sizable [[Uradum Dwarf|Dwarven]] and [[Olith'Dar]] populations (6% and 4% respectively), both as a result of the destruction of their home cities and subsequent migrations. Various other races make up the remaining 14% of the population.
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The Krallik of Arrania is a predominantly Human civilization (70%), having been founded by Human immigrants from Valis in 207 BS. Since that time there has been an influx of other races into the kingdom, particularly as conflict with the Kesir has abated ([[Rilis'Kesir]] and [[Khiasa'Kesir]] make up about 6% of the populace combined). Arrania is also notable for sizable [[Uradum Dwarf|Dwarven]] and [[Olith'Dar]] populations (6% and 4% respectively), both as a result of the destruction of their home cities and subsequent migrations. Various other races make up the remaining 14% of the population.
  
 
=== Politics ===
 
=== Politics ===

Revision as of 10:35, 14 March 2021


Krallik of Arrania

Location Template Help
Arrania.png
Arrania-Shield.png
General Information
Information-silk.png FULL NAME
Krallik of Arrania
Information-silk.png ALSO KNOWN AS
Arrania
Information-silk.png TYPE
Monarchy
Information-silk.png LEADER
Kral Arran
Information-silk.png HEAD OF STATE
Kral Arran Orzso Gezolt
Information-silk.png LEGISLATIVE BRANCH
Royal Consiliu
Information-silk.png MILITARY

Location Information
Information-silk.png CONTINENT
Information-silk.png CAPITAL

Societal Information
Information-silk.png POPULATION
2,500,100
  • 70% Human
  • 10% Kesir
  • 6% Dwarf
  • 14% Other Races

Historical Information
Information-silk.png ESTABLISHED
207 BS, re-established 337 AS



The Krallik of Arrania is a nation on the continent of Tunis and one of the member nations of The Shattered Kingdoms, formerly known as the Holy Lotharian Empire. Initially founded over 200 years prior to The Shattering joined the Holy Lotharian Empire along with the other Human nations of Tunis. Since the Lotharian Civil War Arrania has once again gained its independence, although it remains a part of the Shattered Kingdoms.


Geography

The Krallik of Arrania is located in the Northwestern portion of Tunis, stretching from the western shores of Lake Artanu and the Worldspine Mountains to the eastern shores of the Barrier Sea. In the northern reaches of the kingdom lie Lake Artanu and its swamplands. Towering over the eastern lands lays the Worldspine, forming a natural boundary between the Human lands and those of the Kesir. The rest of the kingdom is dominated by the Plains of Arran, a fertile plain spanning the shores of the Barrier Sea and covering over three quarters of the nation. At one time a large forest was present in the center of the Plains of Arran, known as the Blackened Wood (for the color of the lumber harvested from the forest), however most of the forest has been destroyed by the lumber trade, leaving only small groves scattered throughout the plains.

Arrania is bordered on the south by the Kingdom of Keystone and on the north by the Ustanu Sovereignty.

Notable Settlements

Krevi Dükalik

  • Brailford: A small farming village situated in the southern reaches of Arrania along the Worldspine Mountains.
  • Dresden: A small fishing town in southern Arrania known for being the only location crag lobsters are commercially caught.
  • Krevi Keep: The seat of power for the Krevi Dükalik, Krevi Keep is surrounded by a city of no small stature, easily ranking as the third largest city in Arrania. This city is sometimes referred to as Kreviurbe, despite holding no official designation.

Tsargovi Dükalik

  • Menetyre: The second largest city in the Krallik, Menetyre serves as the primary port for Arrania and is also the primary seat of worship for the Church of Bahamut within the Shattered Kingdoms.
  • Timberwald: At one time a large lumber settlement, Timberwald was the seat of lumber trade in Arrania. Since most of the plains have been cleared, the size of this settlement has dwindled dramatically.
  • Tsargoviste: A large town known as the home to two of the largest breweries in the Shattered Kingdoms- Lirron Brau and Von Bretton Ales. Tsargoviste also serves as a major shipping port since it sits on the delta of the Blackbrook River.
  • Tsargovi Keep: The seat of power for the Tsargovi Dükalik. Tsargovi Keep was built into the side of a large granite cliff-face, exposed during the shattering after a large chuck of the Umbral moon impacted outside of Menetyre.

Adessa Dükalik

  • Fort Adessa: The former seat of power of the Adessa Dükalik, the fort has been largely abandoned for the last 100 years as the seat of power moved to the capital.
  • Kent Arrania: The Capital of the Krallik of Arrania, Kent Arrania is the largest city and the center of power for the entire kingdom.

Vigas Dükalik

  • Grinstadt: A coastal town known for the large mining operation on the outskirts of the town. The Grinstadt mines provide much of the granite for the kingdom.
  • Vigas Keep: The seat of power for the Vigas Dükalik, the keep itself is built in the center of Lake Vigas, requiring boat or underground transport to reach.

Society

Demographics

The Krallik of Arrania is a predominantly Human civilization (70%), having been founded by Human immigrants from Valis in 207 BS. Since that time there has been an influx of other races into the kingdom, particularly as conflict with the Kesir has abated (Rilis'Kesir and Khiasa'Kesir make up about 6% of the populace combined). Arrania is also notable for sizable Dwarven and Olith'Dar populations (6% and 4% respectively), both as a result of the destruction of their home cities and subsequent migrations. Various other races make up the remaining 14% of the population.

Politics

The kingdom itself is split into four dükaliks (dukedoms), each of which is controlled by one of the Arşidüks (Archdukes) of Arrania. Although the capital, Kent Arrania, sits within the Adessa Dükalik, it is considered an independent city-state, ruled over by the Kral Arran himself.